Subject: Design and Technology

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  • Power to Perform

    Create a campaign to get everyone on board with the healthy eating message. A whole-class or whole-school activity for students aged 7-14.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    • 14-16 (KS4 // CfE 4)
    • 16-19 (KS5 // CfE Senior)
    Subject
    • PSHE
      • Food and the consumer
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    More
  • Eat Well with Team GB

    Discover what athletes need to eat well. Activities for students aged 7-14.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    • 14-16 (KS4 // CfE 4)
    • 16-19 (KS5 // CfE Senior)
    Subject
    • PSHE
      • Food and the consumer
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    More
  • Young Chef Challenge

    Find the best young chefs in your school with our school competition. A whole-class or whole-school activity for students aged 7-14.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    • 14-16 (KS4 // CfE 4)
    • 16-19 (KS5 // CfE Senior)
    Subject
    • PSHE
      • Food and the consumer
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    More
  • Homegrown Cooking

    Grow your own ingredients and cook an athlete-inspired meal from scratch. Activities for students aged 7-14.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    • 14-16 (KS4 // CfE 4)
    Subject
    • PSHE
      • Food and the consumer
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    More
  • Snack for Success

    How can athletes and students snack healthily? Activities for students aged 7-14.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    Subject
    • PSHE
      • Food and the consumer
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    More
  • Food counter

    Food counter is a resource for primary and secondary students exploring how the digestive system works, the need for a variety of foods for good health, and the consequences of imbalances in the diet, including deficiency diseases.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    Subject
    • Science
      • Animals and plants
      • Biological systems
      • Considering and evaluating evidence
      • Explaining observations
      • Human health
      • Humans and other animals
      • Investigative skills
      • Living things
      • Micro-organisms
      • Obtaining and evaluating evidence
      • Planning an experiment
      • Scientific enquiry
    • PSHE
      • Growth and nutrition
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    • Maths
      • Data and analysis
      • Handling data
    More
  • Where's the Science in that? Photography

    Where’s the Science in that? Photography is a cross-curricular resource which provides free videos and practical work on light and pinhole cameras. The videos explore the science behind photography, including light rays and lenses, and are accompanied by a fully-resourced pinhole camera practical.

    Ages
    • 11-14 (KS3 // CfE 3)
    Subject
    • Science
      • Explaining observations
      • Investigative skills
      • Light and sound
      • Materials
      • Scientific enquiry
    • Art and Design
      • Design photos and artefacts
    • Design and Technology
      • Using multiple materials
      • Working with tools to make products
    More
  • Where's the Science in that? The Airport

    How do planes fly? Watch this video with your students to find out how planes stay up in the air, speed up and slow down, as well as learn all about distance-time graphs. There’s also an interactive activity which allows students to take a virtual tour of the airport and find out more about the science that’s all around us.

    Ages
    • 11-14 (KS3 // CfE 3)
    • 14-16 (KS4 // CfE 4)
    Subject
    • Science
      • Chemical reaction
      • Distance speed and time
      • Electricity
      • Elements and atoms
      • Forces and motion
      • Fuels
    • Maths
      • Applying math
      • Data and analysis
      • Handling data
    • Design and Technology
      • Technologies
    • Engineering
      • Computer aided engineering
      • Electronic and electrical systems
      • Engineering design
      • Engineering materials
      • Maintenance operations
      • The engineered world
    More
  • Helping hands

    Helping hands is a resource for primary and secondary students exploring the spread of microbes and how to prevent it, and the links between science and personal hygiene.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    Subject
    • Science
      • Human health
      • Living things
      • Micro-organisms
    • PSHE
      • Health and wellbeing
      • Healthy lifestyles
    • Design and Technology
      • Food technology
    More
  • Champion technology

    Champion technology is a resource for primary and secondary students exploring the relationship between science and technology.

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    Subject
    • Science
      • Chemical and material behaviour
      • Considering and evaluating evidence
      • Control risks
      • Explaining observations
      • Forces and motion
      • Friction
      • Investigative skills
      • Materials
      • Obtaining and evaluating evidence
      • Planning an experiment
      • Scientific enquiry
      • Scientific developments
    • Design and Technology
      • Technologies
    • Manufacturing and Product Design
      • Materials
      • Processes and techniques
    More
  • Bikeability

    Give the next generation the skills and confidence to ride their bikes on today’s roads

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    Subject
    • PSHE
      • Healthy lifestyles
      • Personal safety
    • Geography
      • Using maps
    • Maths
      • Handling data
      • Solving numerical problems
    • English
      • Speaking and listening
    • ICT
      • Gather information from a variety of sources
    • Design and Technology
      • Processes and products
    • Physical Education
      • Fitness and health
    More
  • BSI Education

    Help teach how Standards can make our lives easier, safer and healthier

    Ages
    • 7-11 (KS2 // CfE 2)
    • 11-14 (KS3 // CfE 3)
    • 14-16 (KS4 // CfE 4)
    • 16-19 (KS5 // CfE Senior)
    Subject
    • Citizenship
      • Local and global community
      • Rights and responsibilities
    • Geography
      • Different scales
      • The environment
    • Design and Technology
      • Processes and products
      • Using multiple materials
    • Engineering
      • Engineering design
      • Practical engineering
      • Producing engineering solutions
    • Manufacturing and Product Design
      • Engineering
      • Processes and techniques
    More
  • Alu D & T challenge

    Design challenges using aluminium

    Ages
    • 11-14 (KS3 // CfE 3)
    Subject
    • Science
      • Scientific enquiry
    • Maths
      • 2-D and 3-D shapes
      • Applications and implications
      • Applying math
      • Using mathematical knowledge
    • Construction and the Built Environment
      • Design influences
      • Design principles
      • Materials and structures
      • Sustainable resources
    • Art and Design
    • Design and Technology
      • Working with tools to make products
    • Engineering
      • Engineering design
      • Engineering materials
      • Practical engineering
      • Producing engineering solutions
    • Manufacturing and Product Design
      • Engineering
      • Materials
      • Processes and techniques
    More